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Mormelot

Mormelot – 2025-11-01

EIN Advisory — Mormelot: Time‑Patterned Hunting (CODE YELLOW)

Analyst: Everyshore Intel Network
Date: 2025-10-28
System: Mormelot (Low‑Security, Everyshore Region)
Current System Intelligence Rating: 3.0 / 5.0 (Moderate Risk — Target Dependent)

Executive Summary

Recent intelligence indicates two distinct, time‑patterned threat vectors operating in Mormelot. Both are persistent and predictable by UTC window, but differ in scale, method, and preferred targets:

  • A coordinated duo (Garmur + Tengu — pilots observed: Aladar Krahn, Cadhla Dioltas) is conducting high‑value, morning (UTC) predation against slow, high‑value hulls (Brutix Navy Issue observed).
  • A single efficient hunter (Jason Ozran, Hecate observed) operates in the afternoon (UTC), targeting small/fast combat hulls and capsules near choke points.

Treat Mormelot as a Hot Zone during the listed windows below.

Observed Threat Vectors

  1. The Garmur/Tengu Duo (Primary Threat)

    • Pattern: Highly coordinated rapid‑tackle (Garmur) + remote DPS (Tengu).
    • Observed Kill: Monday ~03:30 UTC — Brutix Navy Issue (high‑value, slow to align).
    • Risk: High for slow, high‑value ships transiting or loitering in the morning window.
  2. Solo Hunter: Jason Ozran (Persistent Local Threat)

    • Pattern: Single aggressor in a fast, high‑damage hull (Hecate observed), efficient in securing both ship and pod.
    • Observed Kills: Monday ~18:30 UTC — Hecate and capsule.
    • Risk: Moderate for small combat ships and pilots transiting gates or chokepoints in the afternoon window.

Time Windows of Elevated Risk (UTC)

  • Morning High‑Value Window: 03:00 — 04:30 UTC (peak observed ~03:30) — avoid flying expensive/slow ships if possible.
  • Afternoon Solo Hunter Window: 18:00 — 19:30 UTC (peak observed ~18:30) — avoid single‑pilot gate transits in small/fast combat hulls; expect gate/edge hunting.

Immediate Warnings

  • HIGH‑VALUE SHIP WARNING (03:00–04:30 UTC): Do not solo‑transit or loiter in slow, high‑value hulls (battlecruisers, poorly aligned cruisers) during this window on Mondays. The Garmur/Tengu duo can rapidly tack and apply concentrated DPS.
  • SOLO TRANSIT WARNING (18:00–19:30 UTC): Single pilots in small, fast combat ships (HACs/Interdictors/Interceptors) are at elevated risk of being engaged and podded near gates or choke points.

Recommended Mitigation Measures (rooted in observed behavior)

  • Avoidance
    • If possible, schedule movement of slow/high‑value ships outside the morning window and avoid lone transits through Mormelot during the afternoon window.
  • Transit Discipline
    • Minimize time spent aligning/warping at gates and stargates. Avoid prolonged loitering or cargo scanning in system.
    • Use preplanned align points and warp off the gate immediately after warp in to minimize tackle exposure.
    • Avoid jumping gates alone during the afternoon window; consider convoying with at least one escort if movement is necessary.
  • Fitting & Ship Choice
    • Prioritize rapid‑align fits and warp core strength for ships that must transit: high inertia/align rigs, low mass fittings, and warp core stabilizers where applicable.
    • For small combat ships, emphasize align time and tackle‑avoidance (rigs and modules that reduce align or increase warp core strength) rather than extended brawling fits inside the danger window.
    • Cloak or covert movement for applicable hulls is preferable when available.
  • Recon & Escort
    • When moving high‑value hulls during risky windows, move with reliable escorts that can counter rapid tackle and provide tackle denial or disruption to dissuade the Tengu’s DPS window.
    • Use a dedicated scout/spotter to check gate bubbles and common anchor points prior to committing (fit a cheap covert or cloakable fast ship to probe ahead).
  • Local Navigation
    • Expect attacks centered on gates/choke points — avoid predictable routes and common safes; use multiple warp points/backup safes.
    • Limit time in grid with known aggressor profiles and be prepared to warp off immediately on signs of tackle.

Key Indicators of an Active Threat

  • Presence in Local of: Aladar Krahn or Cadhla Dioltas (Garmur/Tengu pair) around 03:00–04:30 UTC.
  • Presence in Local of: Jason Ozran in the system near gates around 18:00–19:30 UTC.
  • Increased baiting behavior: small fast hulls lingering or aligning to gate; slow cruisers loitering in known transits.

Final Assessment

Mormelot presents predictable, targeted risk patterns. The system is not uniformly hazardous at all times, but the observed Monday‑UTC windows show reliable threat behavior focused on specific target profiles. Treat the system as a Hot Zone during those windows, avoid unnecessary exposure, and adopt rapid‑alignment/escort practices when transit is unavoidable.

Everyshore Intel Network — End of Advisory

Mormelot – 2025-10-31 Monthly Report

Open monthly report view

Monthly Intelligence Report: Mormelot — October 2025

Overview

Throughout October 2025, the Low-Sec system of Mormelot was dominated by highly skilled, persistent small-gang and solo hunter activity. The threat was characterized by coordination, the use of high-mobility/T3 platforms, and a clear intent to secure capsule kills. The primary hunting windows were consistently identified on weekend mornings and daily, during the 17:00–22:00 UTC peak activity period.

Threat Analysis

  • Average Threat Level: 3.2 (Moderate-to-High)

  • Most Noteworthy Killers (Maximum 8):

    1. Alexis glavor (Svipul/Pacifier): Persistent solo hunter, expert at capsule kills and logistics denial.
    2. Sick Artley (Machariel/Vedmak/Khizriel): Heavy damage dealer, active in both coordinated Barghest groups and small-gang triglavian/battleship assaults.
    3. Znuts Aurgnet (Proteus/Lachesis): Coordination and tackle specialist, often using ships like the Hulk as bait.
    4. Jason Ozran (Hecate/Navitas): Aggressive solo T3D hunter, proven to pursue and pod targets.
    5. Cadhla Dioltas (Tengu): Primary damage/T3C pilot in key coordinated small gangs.
    6. Aladar Krahn (Garmur): High-mobility tackle and DPS support for the Tengu/Garmur duo.
    7. Jamal Enzo (Redeemer): Black Ops pilot, signaling capability for high-alpha, cloaked strike operations.
    8. Trevor Dalech (Astero): Efficient cloaky explorer/industrial hunter.
  • Most Noteworthy Victims (Maximum 3):

    1. Industrial/Hauler Pilots (Epithal, Venture, Retriever): Repeatedly targeted by solo hunters and small gangs, often used as easy alpha targets.
    2. Unescorted Battlecruisers (Arazu, Brutix Navy Issue): Vulnerable to coordinated high-alpha duos (Barghest fleets, Tengu + Garmur).
    3. Capsules (High-Value): Targeted repeatedly by multiple actors (Alexis glavor, Jason Ozran) following hull destruction.
  • Noteworthy Groups Working Together:

    • The Barghest Blitz: Coordinated gang using multiple Barghests, Onyx (HIC), Huginn, Arazu, and Hyena (EW/tackle support) for high-alpha strikes and interdiction.
    • The T3/Frigate Strikers: Cadhla Dioltas (Tengu) and Aladar Krahn (Garmur) operating as a high-mobility, focused DPS and tackle pair.
    • The Vedmak Duo: Sick Artley (Vedmak) and Jason Ozran (Navitas), demonstrating coordinated ganks with logistics/support capability, particularly against capsules.
    • The Frigate Swarm: 1yammm, Docteur West (Worms), Seyth Enshakor (Dramiel) and Marybels (Maulus Navy Issue) running small-gang burst DPS with EW support.

Conflict Summary

Conflict in Mormelot was not centered on traditional alliance warfare but on persistent predation. The month saw multiple smaller, highly efficient hunter groups operating independently but frequently within the same time windows. Groups were generally in conflict with Pilots/Corporations conducting Industrial Operations, Logistics, or Solo Exploration in the system, viewing them as soft targets. No single dominant corporation or alliance appeared to control the hunting operations, which were characterized by fluid small-gang formations targeting opportunities. A key tactical conflict was the Hunting Groups (Tengu/Garmur/Svipul) vs. Logistics and Capital Support Operations, highlighted by the ongoing disruption and destruction of Mobile Cynosural Beacons.

  • Typical Ships Used:
    • Killers: Svipul (Tactical Destroyers), Barghest, Redeemer (Black Ops Battleships), Tengu (Strategic Cruisers), Garmur, Hecate (T3 Destroyers), Khizriel, Manticore (Stealth Bombers), Proteus (Strategic Cruisers), Onyx (HIC), Lachesis (Force Recons).
    • Victims: Venture (Mining Frigate), Epithal, Retriever (Industrials/Haulers), Arazu (Force Recon), Brutix Navy Issue (Battlecruisers), Heron (Exploration), and Capsules.

Trends and Outlook

  1. Targeted Capsule Kills: A sharp trend in pursuing and destroying the victim's capsule, indicating high-risk and ruthless intent by primary hunters (Alexis glavor, Jason Ozran).
  2. Logistics Denial: Active targeting of Mobile Cynosural Beacons suggests efforts to interdict capital projection or jump freighter operations through Mormelot.
  3. T3/Faction Superiority: Attackers overwhelmingly favored Tech 3 Cruisers/Destroyers and high-end faction frigates (Svipul, Garmur), demonstrating a clear meta advantage over typical Low-Sec traffic.
  4. Peak Hour Persistence: The 17:00–22:00 UTC window remained the highest threat period, indicating consistent daily hunting during peak EU/NA overlap.

Notable Kills (Maximum 5)

  1. [High Value Capsule Kill]: A Genolution 'Auroral' 197 Capsule destroyed by Sick Artley (Vedmak) and Jason Ozran (Navitas), confirming organized pod-hunting with logistic support.
  2. [Battlecruiser Gank]: Brutix Navy Issue destroyed by the coordinated duo of Cadhla Dioltas (Tengu) and Aladar Krahn (Garmur), demonstrating small-gang alpha capability against tough targets (Oct 27, 03:35 UTC).
  3. [Industrial Double-Tap]: Epithal destroyed twice within 15 minutes by Znuts Aurgnet (Proteus) and Sick Artley (Machariel), highlighting targeted industrial harassment (Oct 13, ~14:15–14:35 UTC).
  4. [Infrastructure Strike]: Mobile Cynosural Beacon destroyed by Alexis glavor (Svipul), confirming active anti-logistics operations (Oct 25, 09:31 UTC).
  5. [Hecate Solo Pod]: Jason Ozran (Hecate) responsible for destroying and immediately podding a fellow Hecate pilot, showcasing efficient solo T3D predation (Oct 27, ~18:37 UTC).

Recent Advisories

Mormelot – 2025-11-18

TL 3.4

Mormelot is a contested low-sec system currently under elevated threat, dominated by a Black Ops/T3C strike gang, a persistent solo ganker named Begrezen, and a rapid counter-gank Firefly fleet. Critical windows at 06:00–08:00 UTC and ~21:00 UTC create high risk for industrial or transit activity, with the potential for instant destruction or escalation to fleet confrontation.

Mormelot – 2025-11-17

TL 3.2

Mormelot (Everyshore) is an active low-sec hot zone with coordinated fleet ganks, covert Black Ops drops, and persistent anti-industrial harassment targeting miners and haulers. The most dangerous actors observed are Alexis glavor, Begrezen, and Sick Artley, with a retaliatory group firefly-BB/firefly1214 capable of counter-ganks.

Mormelot – 2025-11-16

TL 3.2

Mormelot (Low-Sec) is under sustained, coordinated hostile activity with Black Ops-capable forces and high-end PvP hulls targeting combat and industrial targets. Critical risk windows include Sun 20:00–21:00 UTC and early-morning 06:00–09:00 UTC, with cloaked drops, interdiction traps, and high-alpha engagements.

Mormelot – 2025-11-15

TL 3.2

Mormelot in Everyshore is at High Threat—Extreme Danger, a hunting ground for covert Black Ops and pirate-capital firepower. The primary aggressors identified are Alexis glavor, Sick Artley, and Begrezen, with Black Ops gank operations delivering near-instant destruction during peak windows (17:00–22:45 UTC and ~06:55–07:50 UTC).

Mormelot – 2025-11-14

TL 3.2

Mormelot in Everyshore, Low-Sec, is escalated to Severe local threat with a highly coordinated capsuleer force projecting Black Ops, Navy and Battlecruiser fleets. Primary threat leaders Alexis glavor, Sick Artley, and Begrezen orchestrate mass ganks and ambushes, supported by Black Ops drops and interdictor-heavy fleets, targeting a wide range of hulls including mining assets.

Mormelot – 2025-11-13

TL 3.4

Mormelot in Everyshore is currently a coordinated kill-zone, with a professional hunting force using Black Ops (Widow, Panther), a Sabre interdictor, and heavy pirate/faction battleships to pressure targets from 17:00–23:00 UTC (peak 18:00–21:00). The principal aggressors Alexis glavor, Sick Artley, and Karlsson Horse demonstrate high coordination and frequent hot-drops, indicating persistent threat and requiring transit avoidance and caution.

Mormelot – 2025-11-12

TL 3.4

Mormelot in Everyshore is an active low-sec warzone with a coordinated hostile cell executing high-tempo, high-damage strikes. The situation is rated Threat Level 4.0 (Severe) with a peak activity window 17:00–22:00 UTC, including a 4-ship blitz kill around 20:12–20:13 UTC on 2025-11-09.

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