Mormelot – 2025-11-15
Summary
- Threat Level: 4.5 / High Threat — Extreme Danger. Mormelot is currently a hunting ground for small, highly professional predatory teams using Black Ops and faction/pirate capital-level firepower.
- Primary danger: coordinated, covert-capable ambushes (Black Ops battleships, covert cruisers, pirate faction BS/BCs) that can deliver near-instant destruction.
- Peak danger windows: 17:00–22:45 UTC (persistent evening peak) and a confirmed early-morning lethal spike at ~06:55–07:50 UTC on Nov 14.
- Primary aggressors identified in analyzed kills: Alexis glavor (most frequent), Sick Artley, and Begrezen. These pilots operate covert-capable hulls and high-alpha pirate ships.
- Recommendation: Avoid Mormelot unless operating in a prepared, combat-capable force with commensurate counter-capabilities (including covert-capable support). Non-combat operations are highly exposed.
Detailed Threat Picture
- Attack style: Covert cynos / Black Ops gank operations and concentrated ambushes. Recorded kills include fitted combat ships (Tengu, VNI, Drake) and soft economic targets (Retrievers, MTU).
- Most lethal thread: Black Ops gank operations (Widow, Panther, Nightmare, Proteus) — assessed thread level 5.0 (guaranteed death to unprepared ships).
- Economic interdiction: Dedicated strikes against mining and MTUs using fast, heavy-hitting pirate BCs/BSs — thread level 4.8.
- Not invulnerable: One recorded successful interdiction of aggressors occurred when a responding force (including a Redeemer Black Ops) countered and killed Begrezen — indicates only like-for-like, well-coordinated responses have chance to shut them down.
Risk Matrix (by activity / hull)
- Mining / hauling / MTU deployment: Extreme risk — avoid (near-certain loss during observed spikes).
- Small frigate/escort roams: Very high risk — faction/pirate BCs and covert hunters target these routinely.
- Cruisers / battlecruisers: High risk — capable attackers include Machariels, Typhoons, and Black Ops support.
- Faction/premium Battleships or dedicated fleets with Black Ops: Risk reduced only if you possess commensurate capability and coordination.
Tactical Advisory (operational guidance for pilots transiting or operating near Mormelot)
- If you have no combat support: Do not enter Mormelot. Re-route high-value transit and suspend mining/MTU deployments in the system until threat subsides.
- Avoid peak windows: 17:00–22:45 UTC is the most persistent danger window; an early morning spike (≈06:55–07:50 UTC) has also been recorded.
- Do not solo industrial ops: Retrievers and MTUs were specifically targeted — move mining/hauling off-grid or to safer systems.
- Traveling combat-capable? Travel in numbers and with fleet doctrine that can contest Black Ops/stealth drop packages; lone combat ships remain at high risk.
- Countering covert-ops ambushes requires like-for-like capability and coordination: only a coordinated response force with its own covert support/Black Ops successfully neutralized attackers in the recorded set.
- Scouts and intel: Use scouts and multiple eyes, but note covert cyno drops and covert-capable ships may not be visible until too late — treat the system as actively hostile rather than merely risky.
Operational Note for Low-Sec Context
Mormelot’s profile is not casual low-sec PvP; it is organized predation using high-value, covert-capable assets. Low-sec transit and local activity should be treated as hazardous operations zone until persistent pressure from opposing forces or local security changes the operational balance.
Bottom line
Mormelot is currently highly toxic. Avoid non-essential travel and economic activity in-system. Only highly coordinated, combat-prepared forces with appropriate covert/counter-covert capabilities should consider operations in-system while this activity persists.