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Mormelot

Mormelot – 2025-10-31

EIN-Advisory: Mormelot — Moderate Localized Threat; Avoid Monday UTC Peaks

Threat Level: 3.0 / 5.0 (Moderate Risk — Lowsec transit)

Summary

  • Recent kills (25–27 Oct 2025) indicate recurring opportunistic solo hunting and coordinated small‑gang predation in Mormelot (Everyshore).
  • Primary threat actors identified: Jason Ozran (solo Hecate hunter), Cadhla Dioltas & Aladar Krahn (small‑gang Tengu + Garmur), and Alexis glavor (Svipul; opportunistic Cyno/denial action).
  • Temporal risk is concentrated around two windows: Monday 18:00–19:00 UTC (high risk) and Monday night → Tuesday morning 03:00–04:00 UTC (elevated risk). A single Cyno Beacon kill occurred Saturday ~09:30 UTC.

What the data shows (concise)

  • Jason Ozran: repeat solo predator using a Hecate (fast, high‑threat in 1v1). Responsible for a Hecate and subsequent capsule kill at ~18:30 UTC — indicates fast, decisive solo engagements during Monday evening UTC.
  • Cadhla Dioltas + Aladar Krahn: coordinated two‑man gang (Tengu + Garmur) destroyed a Brutix Navy Issue at ~03:35 UTC — demonstrates small‑gang capability against battlecruiser‑class targets.
  • Alexis glavor: Svipul destroyed a Mobile Cynosural Beacon ~09:31 UTC — active logistics denial/anti‑projection behavior in the system.

Operational Advisories (actionable, data‑rooted)

  • Avoid transit during the highest‑risk windows:
    • Monday 18:00–19:00 UTC — HIGH danger from fast solo hunters (Hecate).
    • Monday 03:00–04:00 UTC (UTC Monday night → Tuesday morning) — ELEVATED danger from small‑gang composites (Tengu + Garmur).
  • Non‑combatants (haulers, industrials, poorly fit cruisers): do not pass through Mormelot during these windows. Travel at off‑peak times where possible.
  • If you must enter Mormelot:
    • Travel in numbers — groups deter solo hunters and small gangs more effectively than lone pilots.
    • Bring a scout/escort capable of finding and holding tackle (cloak scouts, cov‑ops, or fast tackle), especially against Garmur / Tengu combinations.
    • Fit for survival: align‑quick fits, Warp Core Stabilizers where practical, and contingency cloaks for frigate/small ship scouts.
    • Expect possible Cyno denial: do not rely on open Cyno logistics. Mobile Cyno Beacons have been actively targeted; capital projection into Mormelot is likely to be contested.
    • Use d‑scan, safes, and short local checks before committing to long stays or deploying logistics.
  • Ship selection notes:
    • Avoid obvious bait (poorly tanked cruisers / industrials). Highly maneuverable solo hunters are operating; fragile single‑module ships are high risk.
    • Combat ships should be prepared for fast engagement (T3D/T3C scalings). Don’t assume a Hecate alone is safe — repeat targeting shows persistence.
  • If performing operations requiring a Cyno or logistic chain: plan for denial. Secure escorts and consider alternate staging systems.

Contextual note

  • Mormelot is not a persistent hot zone but shows recurring, effective predation against both solo and BC‑class targets. The single Cyno kill suggests active patrols aiming to deny projection rather than large fleet actions. Current intel supports a prudent posture: avoid peak windows, move in groups, and expect fast, decisive encounters from both solo hunters and small gangs.

EIN classification: Local Threat Advisory — Moderate.

Recent Advisories

Mormelot – 2025-11-18

TL 3.4

Mormelot is a contested low-sec system currently under elevated threat, dominated by a Black Ops/T3C strike gang, a persistent solo ganker named Begrezen, and a rapid counter-gank Firefly fleet. Critical windows at 06:00–08:00 UTC and ~21:00 UTC create high risk for industrial or transit activity, with the potential for instant destruction or escalation to fleet confrontation.

Mormelot – 2025-11-17

TL 3.2

Mormelot (Everyshore) is an active low-sec hot zone with coordinated fleet ganks, covert Black Ops drops, and persistent anti-industrial harassment targeting miners and haulers. The most dangerous actors observed are Alexis glavor, Begrezen, and Sick Artley, with a retaliatory group firefly-BB/firefly1214 capable of counter-ganks.

Mormelot – 2025-11-16

TL 3.2

Mormelot (Low-Sec) is under sustained, coordinated hostile activity with Black Ops-capable forces and high-end PvP hulls targeting combat and industrial targets. Critical risk windows include Sun 20:00–21:00 UTC and early-morning 06:00–09:00 UTC, with cloaked drops, interdiction traps, and high-alpha engagements.

Mormelot – 2025-11-15

TL 3.2

Mormelot in Everyshore is at High Threat—Extreme Danger, a hunting ground for covert Black Ops and pirate-capital firepower. The primary aggressors identified are Alexis glavor, Sick Artley, and Begrezen, with Black Ops gank operations delivering near-instant destruction during peak windows (17:00–22:45 UTC and ~06:55–07:50 UTC).

Mormelot – 2025-11-14

TL 3.2

Mormelot in Everyshore, Low-Sec, is escalated to Severe local threat with a highly coordinated capsuleer force projecting Black Ops, Navy and Battlecruiser fleets. Primary threat leaders Alexis glavor, Sick Artley, and Begrezen orchestrate mass ganks and ambushes, supported by Black Ops drops and interdictor-heavy fleets, targeting a wide range of hulls including mining assets.

Mormelot – 2025-11-13

TL 3.4

Mormelot in Everyshore is currently a coordinated kill-zone, with a professional hunting force using Black Ops (Widow, Panther), a Sabre interdictor, and heavy pirate/faction battleships to pressure targets from 17:00–23:00 UTC (peak 18:00–21:00). The principal aggressors Alexis glavor, Sick Artley, and Karlsson Horse demonstrate high coordination and frequent hot-drops, indicating persistent threat and requiring transit avoidance and caution.

Mormelot – 2025-11-12

TL 3.4

Mormelot in Everyshore is an active low-sec warzone with a coordinated hostile cell executing high-tempo, high-damage strikes. The situation is rated Threat Level 4.0 (Severe) with a peak activity window 17:00–22:00 UTC, including a 4-ship blitz kill around 20:12–20:13 UTC on 2025-11-09.

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