Mormelot – 2025-11-02
Date of Intelligence: 2025-10-27
System: Mormelot (Everyshore, Low-Sec)
Summary
- On 2025-10-27 Mormelot recorded three confirmed hostile actions. Activity clusters into two distinct threat windows: an organized gank in the late AU / early US timezone (≈03:35 UTC) and a repeat local hunter operating in EU/US prime (≈18:36–18:38 UTC).
- Overall System Threat Level: 3.5 / 5.0 — Significant Danger. Immediate risk for transits and solo pilots; coordinated gank teams and persistent hunters are active.
Observed Incidents (key points)
- 03:35:13 UTC — Brutix Navy Issue (victim BarryBravo) destroyed by a coordinated team using a Tengu (Cadhla Dioltas) and a Garmur (Aladar Krahn). Assessed as a high-value, coordinated gank.
- 18:36:29 UTC — Hecate (victim Luigius Sublime) engaged and destroyed in what appears to be an opportunistic/duel-style engagement by Jason Ozran (Hecate).
- 18:37:55 UTC — Capsule of Luigius Sublime subsequently taken by the same Hecate pilot (pod kill / clean-up).
Known hostile actors (observed)
- Cadhla Dioltas — Tengu. High-skill/coordinated gank capability. Threat level: 4.0.
- Aladar Krahn — Garmur. Support/tackle role in coordinated gank. Threat level: 3.5.
- Jason Ozran — Hecate (heavy interdictor / dessy role). Persistent local hunter; engages during EU/US prime and completes capsule kills. Threat level: 3.5.
Threat Pattern & Risk Profile
- Late-night gank window (~03:00–04:00 UTC): Organized two-pilot team targeting high-value, larger hulls. Expect cloaked setups, prepared tackle and high DPS; non-interceptor, high-value ships are at elevated risk.
- EU/US prime (~18:00–19:00 UTC): Solo/small-gang local hunter operating aggressively. Targets include destroyer-sized ships and similar small/mid hulls; also completes pod kills after ship destruction.
Recommendations (rooted in observed behavior)
- Transit & Movement
- Avoid non-essential transits through Mormelot during the 03:00–04:00 UTC gank window. If transit is required, prefer interceptor/fast-cloak fits or move in numbers.
- During EU/US prime (≈18:00–19:00 UTC) assume a persistent hunter is present. Exercise gate discipline (check d-scan, align-to, warp off if a Hecate is visible).
- Ship-fit & Behavior
- High-value cruiser/BC pilots: do not gate in while cargo or fittings make you a lucrative gank target. Bookmarks/safe spots and pre-alignment are essential.
- Small/fragile hulls (frigates, destroyers): expect aggressive Hecate hunter play; keep MWD/AB usage and align-out plans ready, or avoid solo ops in belts and gates at prime time.
- Capsule safety: if your ship is destroyed, assume a follow-up pod attack. Use instant docking, safes, or immediate directional warp if possible; avoid slow pod recovery attempts in open grid.
- Group Ops & Defense
- Travel with escorts when possible during either high-risk window. A scout capable of spotting cloaky setups (cov-ops/stealth frigate) before committing to a gate can disrupt coordinated ganks.
- If carrying high-value cargo, consider alternate routing or delay until off-peak times.
- Engagement & Emergency
- Do not assume local chat/neutral presence prevents attack. These actors have shown willingness and capability to engage in low-traffic and prime-time windows.
- If interdicted by a Hecate hunter, prioritize evasion (warp off/align) unless you have numerical advantage or relevant counter-tackle/ew support.
Bottom Line
- Mormelot is actively dangerous on the observed date. Two contrasting but persistent threat types are present: organized late-night gank teams capable of killing high-value cruisers, and a repeat local hunter (Jason Ozran in a Hecate) operating in EU/US prime who also performs capsule clean-ups. Exercise strict gate discipline, avoid solo high-value transits during flagged windows, and prefer grouped movement or alternate routing until hostile activity subsides.