Calendar

Mormelot

Mormelot – 2025-11-02

EIN-Advisory: Mormelot — System Threat Level 3.5/5 (Significant Danger) — 2025-10-27

Date of Intelligence: 2025-10-27
System: Mormelot (Everyshore, Low-Sec)

Summary

  • On 2025-10-27 Mormelot recorded three confirmed hostile actions. Activity clusters into two distinct threat windows: an organized gank in the late AU / early US timezone (≈03:35 UTC) and a repeat local hunter operating in EU/US prime (≈18:36–18:38 UTC).
  • Overall System Threat Level: 3.5 / 5.0 — Significant Danger. Immediate risk for transits and solo pilots; coordinated gank teams and persistent hunters are active.

Observed Incidents (key points)

  • 03:35:13 UTC — Brutix Navy Issue (victim BarryBravo) destroyed by a coordinated team using a Tengu (Cadhla Dioltas) and a Garmur (Aladar Krahn). Assessed as a high-value, coordinated gank.
  • 18:36:29 UTC — Hecate (victim Luigius Sublime) engaged and destroyed in what appears to be an opportunistic/duel-style engagement by Jason Ozran (Hecate).
  • 18:37:55 UTC — Capsule of Luigius Sublime subsequently taken by the same Hecate pilot (pod kill / clean-up).

Known hostile actors (observed)

  • Cadhla Dioltas — Tengu. High-skill/coordinated gank capability. Threat level: 4.0.
  • Aladar Krahn — Garmur. Support/tackle role in coordinated gank. Threat level: 3.5.
  • Jason Ozran — Hecate (heavy interdictor / dessy role). Persistent local hunter; engages during EU/US prime and completes capsule kills. Threat level: 3.5.

Threat Pattern & Risk Profile

  • Late-night gank window (~03:00–04:00 UTC): Organized two-pilot team targeting high-value, larger hulls. Expect cloaked setups, prepared tackle and high DPS; non-interceptor, high-value ships are at elevated risk.
  • EU/US prime (~18:00–19:00 UTC): Solo/small-gang local hunter operating aggressively. Targets include destroyer-sized ships and similar small/mid hulls; also completes pod kills after ship destruction.

Recommendations (rooted in observed behavior)

  • Transit & Movement
    • Avoid non-essential transits through Mormelot during the 03:00–04:00 UTC gank window. If transit is required, prefer interceptor/fast-cloak fits or move in numbers.
    • During EU/US prime (≈18:00–19:00 UTC) assume a persistent hunter is present. Exercise gate discipline (check d-scan, align-to, warp off if a Hecate is visible).
  • Ship-fit & Behavior
    • High-value cruiser/BC pilots: do not gate in while cargo or fittings make you a lucrative gank target. Bookmarks/safe spots and pre-alignment are essential.
    • Small/fragile hulls (frigates, destroyers): expect aggressive Hecate hunter play; keep MWD/AB usage and align-out plans ready, or avoid solo ops in belts and gates at prime time.
    • Capsule safety: if your ship is destroyed, assume a follow-up pod attack. Use instant docking, safes, or immediate directional warp if possible; avoid slow pod recovery attempts in open grid.
  • Group Ops & Defense
    • Travel with escorts when possible during either high-risk window. A scout capable of spotting cloaky setups (cov-ops/stealth frigate) before committing to a gate can disrupt coordinated ganks.
    • If carrying high-value cargo, consider alternate routing or delay until off-peak times.
  • Engagement & Emergency
    • Do not assume local chat/neutral presence prevents attack. These actors have shown willingness and capability to engage in low-traffic and prime-time windows.
    • If interdicted by a Hecate hunter, prioritize evasion (warp off/align) unless you have numerical advantage or relevant counter-tackle/ew support.

Bottom Line

  • Mormelot is actively dangerous on the observed date. Two contrasting but persistent threat types are present: organized late-night gank teams capable of killing high-value cruisers, and a repeat local hunter (Jason Ozran in a Hecate) operating in EU/US prime who also performs capsule clean-ups. Exercise strict gate discipline, avoid solo high-value transits during flagged windows, and prefer grouped movement or alternate routing until hostile activity subsides.

Recent Advisories

Mormelot – 2025-11-18

TL 3.4

Mormelot is a contested low-sec system currently under elevated threat, dominated by a Black Ops/T3C strike gang, a persistent solo ganker named Begrezen, and a rapid counter-gank Firefly fleet. Critical windows at 06:00–08:00 UTC and ~21:00 UTC create high risk for industrial or transit activity, with the potential for instant destruction or escalation to fleet confrontation.

Mormelot – 2025-11-17

TL 3.2

Mormelot (Everyshore) is an active low-sec hot zone with coordinated fleet ganks, covert Black Ops drops, and persistent anti-industrial harassment targeting miners and haulers. The most dangerous actors observed are Alexis glavor, Begrezen, and Sick Artley, with a retaliatory group firefly-BB/firefly1214 capable of counter-ganks.

Mormelot – 2025-11-16

TL 3.2

Mormelot (Low-Sec) is under sustained, coordinated hostile activity with Black Ops-capable forces and high-end PvP hulls targeting combat and industrial targets. Critical risk windows include Sun 20:00–21:00 UTC and early-morning 06:00–09:00 UTC, with cloaked drops, interdiction traps, and high-alpha engagements.

Mormelot – 2025-11-15

TL 3.2

Mormelot in Everyshore is at High Threat—Extreme Danger, a hunting ground for covert Black Ops and pirate-capital firepower. The primary aggressors identified are Alexis glavor, Sick Artley, and Begrezen, with Black Ops gank operations delivering near-instant destruction during peak windows (17:00–22:45 UTC and ~06:55–07:50 UTC).

Mormelot – 2025-11-14

TL 3.2

Mormelot in Everyshore, Low-Sec, is escalated to Severe local threat with a highly coordinated capsuleer force projecting Black Ops, Navy and Battlecruiser fleets. Primary threat leaders Alexis glavor, Sick Artley, and Begrezen orchestrate mass ganks and ambushes, supported by Black Ops drops and interdictor-heavy fleets, targeting a wide range of hulls including mining assets.

Mormelot – 2025-11-13

TL 3.4

Mormelot in Everyshore is currently a coordinated kill-zone, with a professional hunting force using Black Ops (Widow, Panther), a Sabre interdictor, and heavy pirate/faction battleships to pressure targets from 17:00–23:00 UTC (peak 18:00–21:00). The principal aggressors Alexis glavor, Sick Artley, and Karlsson Horse demonstrate high coordination and frequent hot-drops, indicating persistent threat and requiring transit avoidance and caution.

Mormelot – 2025-11-12

TL 3.4

Mormelot in Everyshore is an active low-sec warzone with a coordinated hostile cell executing high-tempo, high-damage strikes. The situation is rated Threat Level 4.0 (Severe) with a peak activity window 17:00–22:00 UTC, including a 4-ship blitz kill around 20:12–20:13 UTC on 2025-11-09.

Recent Monthly Reports