Adeel – 2025-10-01
EIN-Advisory — Adeel System: Elevated Gate Risks, Pirate Harassment, and Drone Activity
Situation summary
- Data collected for Adeel (low-sec) on 2023-10-25—26 shows clustered activity across the day with the greatest risk focused around gate transit points and mining belts. Multiple high-threat incidents (capitals/sub-capitals transits and ganking) and persistent pirate/drone activity create a risky environment for solo and industrial operations.
System-wide patterns
- Peak risk window: 14:00–21:00 UTC on the sampled days — large fleet transits (14:00) and a high-risk ganking event (21:00) fall inside this window.
- Gate corridors are the primary locus of danger: both capital movement (to X‑BYT) and gank attempts on haulers target the Adeel gate(s).
- Mining and anomaly sites see harassment and drone incursions midday–evening; cloaked scouts appear near gates in the late afternoon/evening.
Top 6 threads (ranked by real_thread)
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T009 — Ganking Attempt (real_thread 4.5)
- Time/location: 21:00 — Adeel Gate (to High‑Sec)
- Actors/ships: CODE. (Catalyst, Thrasher)
- Risk: High for un-armored/unshielded haulers and lone pilots transiting gate.
- Action: Avoid hauling through the Adeel→High‑Sec gate during evening hours; if transit is unavoidable, use tanked haulers, convoy with escorts, use cynos/dummies sparingly, or time moves for lower-traffic windows.
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T004 — Large Fleet Movement (real_thread 4.0)
- Time/location: 14:00 — Adeel Gate (to X‑BYT)
- Actors/ships: Goonswarm Federation (Titan, Supercarrier, Dreadnought, Battleship)
- Risk: High — potential for fleet staging, bridge activity, gatecamps, and collateral skirmishes.
- Action: Avoid lingering at gates during transits; log off vulnerable ships; scouts/point pilots should report fleet direction and stand clear of likely gatecamp points.
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T001 — Pirate Activity (real_thread 3.5)
- Time/location: 10:30 — Adeel I, Moon 3, Belt 4
- Actors/ships: Angel Cartel (Astarte, Cynabal, Vagabond)
- Risk: Medium–High for miners and small gangs operating in belt 4.
- Action: Suspend solo mining in Belt 4; use tanked fits, local scouts, or mine in convoy. Prefer moons/instances with fewer reported pirate spawns.
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T007 — Rogue Drone Incursion (real_thread 3.0)
- Time/location: 16:30 — Adeel II, Moon 2
- Actors/ships: Rogue Drone variants (Strain Splinter, Devourer)
- Risk: Medium — aggressive NPCs in anomalies can overwhelm small fleets.
- Action: Avoid running low-level anomalies alone; bring appropriate damage type and logistics or stick to safer sites.
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T005 — Scout Report (real_thread 2.5)
- Time/location: 18:00 — Adeel I, Moon 1 (cloaked near gate)
- Actors/ships: Silent Company (Helios)
- Risk: Medium — indicates active hostile scouting and possible upcoming engagements or ganks.
- Action: Assume gate areas are being scouted in the evening; use safe bookmarks and be cautious when approaching gates.
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T003 — Factional Warfare Skirmish (real_thread 2.0)
- Time/location: 19:45 — Adeel V, Moon 1 (near customs office)
- Actors/ships: Caldari / Gallente frigates and destroyers
- Risk: Low–Medium — localized small-scale engagements that can escalate if reinforcements arrive.
- Action: Avoid the customs office area during skirmish windows; use long-range docking and aligned warpouts.
Operational guidance for Adeel (low‑sec)
- Avoid lone hauling or mining during 14:00–21:00 UTC.
- Use scouts, safe bookmarks, and pre‑aligned ships; don’t d-scan from within belts near gates.
- Tank and fit for survival: consider passive/active tanked haulers and mining ships with quick escape options.
- Treat any cloaked ship near gates as an active scout; delay risky moves until area clears.
- If running anomalies/mining, favor sites away from reported belt 4 and Adeel I moon hotspots.
Note: Other lower-scored threads (wormhole signature fading, logistics convoys, resource depletion) present operational context but lower immediate threat in the sampled window.