Groothese – 2025-11-13
Summary
- Groothese is currently operating at a heightened threat level. A small, highly coordinated cell (led by Alexis glavor and Sick Artley) is actively ganking and targeting high‑value hulls in the system. Threat rating: 4.5 — High to Extreme Caution Advised.
- The cell fields Black Ops (Widow), Combat/Heavy cruisers (Vigilant, Legion, Proteus), and dedicated E‑War (Curse, Lachesis). They have demonstrated capability to kill Marauders, Industrial Command Ships (Porpoise), T3 cruisers, and large haulers.
- A separate, intense PvP escalation between two Gnosis pilots and a Praxis on 2025-11-11 shows the system can also produce sudden localized wars outside the main ganking pattern.
Known actors (from observed activity)
- Alexis glavor — Widow / Vigilant / Machariel (FC / high alpha DPS)
- Sick Artley — Legion / Vagabond (DPS / escort)
- Jason Ozran — Curse / Lachesis (E‑War / neutralizers)
- Znuts Aurgnet — Proteus / Lachesis (DPS / tackle / E‑War support)
Observed activity windows and patterns (UTC)
- Thu evenings: 20:48–20:49 — targeted Marauder kill (Black Ops + Recon + T3 cell)
- Fri late evening: ~23:42 — anti‑hauler gank
- Thu–Sun peak evenings: 17:00–23:00 — repeated coordinated ganks; frequent ship swapping
- Mon 17:54 — five‑man Drake group gank (non‑persistent)
- Tue 00:53–04:58 — high‑escalation PvP chain (Gnosis / Praxis / Loki / Black Ops support)
Primary target types and risk
- Marauders (Kronos etc.): Real threat = 5.0 — very high likelihood of destruction when engaged by this cell.
- Industrial Command Ships (Porpoise), large haulers (Epithal/Badger): Real threat = 4.5 — routinely targeted and successfully ganked.
- T3 Strategic Cruisers (Proteus/Legion) and Marauder‑class PvE/PvP fits: Real threat = 4.0–4.5.
- Light/interceptor or recon ships have been ambushed as well; the cell will engage anything presenting an opportunity.
Tactical advisories (rooted in observed tactics)
- Avoid transiting Groothese in large/valuable industrial hulls (Porpoise, Orca, DSTs, freighters, Marauders, supercap logistics) during the cell’s prime windows — especially UTC 17:00–23:00 (Thu–Sun). Also avoid the early‑morning spike on Tuesday (00:30–05:00 UTC).
- If you must move high‑value assets:
- Use alternate times outside the observed windows (weekday UTC daytime appears lower risk).
- Prefer covert methods: cloaked covert ops / covert cynos / fast interceptor classes with very short align times rather than slow, fitted industrials.
- Travel with escorts if possible — the cell uses high alpha and E‑War to strip tank and hold targets; solo tanking against them is unlikely to succeed.
- Do not assume safety due to system security status. The attackers operate at gates and during normal play hours; expect ambushes at system entry/exit points and typical “gate tackle + alpha” patterns.
- Prepare for E‑War and high alpha:
- Expect energy neutralizers (Curse) and scram/scramble webs (Lachesis). Maintain range where possible and keep align times low.
- Avoid prolonged low‑capacitor brawls; if neutralizers hit, you will likely lose reps quickly. Mobility and concealment are preferable to trying to outlast their burst.
- For PvP pilots operating in Groothese: be aware that escalation can occur outside the cell’s main times (example: Tue early AM fight). Keep safe anchors and rapid disengage options ready; don’t commit solo to multi‑ship fights without backup.
- Small opportunistic kills (shuttles, frigates) indicate the cell will engage low‑value targets to maintain pressure — avoid careless loitering in local or at gates/undocks.
Bottom line
Groothese is currently unsafe for high‑value transits and routinely active with a professional ganking cell capable of killing Marauders, Porpoises, T3 cruisers and large haulers. Avoid moving expensive industrial or capital assets through Groothese during the identified peak times, favor high‑mobility/cloaked options and escorts if transit is unavoidable, and assume coordinated E‑War and high‑alpha tactics will be used against any vulnerable target.