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Mya

Mya – 2025-11-04

EIN-Advisory — Mya (Everyshore) — High-Volatility Low‑Sec Alert

Issued: 2025-11-05
Analyst Source: System Mya kills analysis (2025-10-28 → 2025-11-04)

Summary

  • Threat Level: Thread‑Level 4.0 — High Volatility. Mya is an active hunting/staging system with both highly capable solo hunters and at least one coordinated, high‑tier PvP gang.
  • Primary danger: a mix of deadly solo hunters (capable of cruiser/battlecruiser kills) and a separate high‑end gang capable of Black Ops / carrier‑enabled ambushes. Also present: opportunistic gankers preying on haulers and new players.
  • Peak activity: EU → US prime (15:00–22:00 UTC). Spikes on Friday and Monday (note an early‑morning cluster Monday 08:00–09:15 UTC).

Key Named Threats (observed)

  • Ronen Uitra — Loki / Hecate operator. Deadly solo hunter. Assume hostile intent on contact. (Real Thread Level 4.5)
  • Unattributed "Praxis kill" gang — Redeemer (Black Ops), Nidhoggur (Carrier), Loki, Arazu (Force Recon) present on a coordinated Praxis kill. No alliance/corporation attribution in the data; gang demonstrates cyno/capital deployment capability. (Real Thread Level 5.0)
  • Dejan Estemaire & Serqet Daphiti — Raven / Legion duo; high sub‑capital strike power.
  • Nhimyk — Nemesis / Tornado; cloaky/ambush attacker focused on soft targets.
  • Znuts Aurgnet — Proteus used against industrial targets — shows willingness to use expensive ships on easy kills.
  • Drifter event: Drifter Battleships destroyed a Loki during the period. Drifters are an environmental wildcard — instant, lethal escalation if engaged.

Observed Target Profile

  • Soft targets (haulers, Ventures, Imicus, blockade runners) are heavily hunted.
  • High‑value engagements include subcapital strategic cruisers and capital/black‑ops presence — Mya can be a staging point for sophisticated PvP.

Tactical Advisories (rooted in observed behavior)

  • Avoid transit and operations in Mya during peak windows: 15:00–22:00 UTC (especially Friday and Monday). If you must operate there, do so outside these windows where possible.
  • Do not solo in expensive subcapitals in Mya. The system contains multiple pilots/gangs capable of soloing or quickly overwhelming lone ships (assume Loki/Hecate solo hunters and guaranteed death from the high‑tier gang).
  • Hauling and industry: treat Mya as hostile ground. Avoid hauling high‑value cargo through Mya during peak times. If transit is unavoidable:
    • Travel in small convoys or fleets rather than as lone blockade runner/Viator trips.
    • Minimize exposed cargo (split cargo across runs), and consider using covert/capable cloaky scouts for checkpoints. Note: blockade runners and blockade‑class haulers have been targeted.
  • New pilots and miners: avoid surface operations (mining/belt ratting) in Mya during the observed periods. Multiple attacks were on Imicus/Venture/Tayra hulls.
  • Scout & engagement discipline: assume cyno/capital support is possible. Before committing to any fight, perform thorough D‑scan and directional scanning; be ready to disengage instantly if asset signatures consistent with carriers/black‑ops/force recon appear. If you detect a Force Recon or carrier class within system, treat the situation as immediate high risk and warp off.
  • On encountering Drifter forces: do not engage. Drifters are uncontrollable and lethal; break contact and warp to a safe celestial immediately. The Drifter incident in Mya showed they will kill even a Loki quickly.
  • Fleet composition & fittings:
    • For transit operations: favor fast‑aligning ships, warp‑out rigs, and fits that permit quick disengage.
    • For those willing to contest: bring backup and tackle/heavy EC/pointing options. Solo tackle is risky given the number of high‑value attackers observed.
    • For haulers: fits that improve warp exit and align (mid slots for propulsion modules), and consider using a covert ops or a cloaky scout to check gates and cyno signatures first.
  • If bait/chain tactics are observed (small fry fights clustering into traps): do not hotdrop solo to assist unless allied backup and scout confirmation of safety exist — the data shows chain engagements and follow‑up drops.

Operational Indicators to Watch For (based on observed modus operandi)

  • Loki + Hecate in system = high likelihood of mobile solo hunter activity.
  • Arazu / Redeemer / Nidhoggur signatures = treat as immediate capital/cyno threat (assume gang can bring heavy force quickly).
  • Nemesis / Tornado pilots in system = cloaky ambush risk to soft targets and stopping runs.
  • Repeated quick kills on capsule/frigate chains early morning or late night can be bait for larger follow‑ups — exercise caution when small fights start.

Conclusion
Mya is not a safe low‑sec transit or farming system for solo or lightly escorted operations. The combination of high‑skill solo hunters and at least one capability‑rich gang (black‑ops + carrier) elevates risk to subcapital and industrial pilots. Plan operations around the clock and behavior patterns documented above; when in doubt, avoid the system during prime windows and do not assume a fight you start will remain small.

EIN Status: High risk — proceed only with informed mitigation and sufficient backup.

Recent Advisories

Mya – 2025-11-18

TL 4.2

Mya (Everyshore, Low-Sec) is presently a high-risk system with a sustained, organized hunting force targeting fragile, stealth, and industrial ships. Peak danger windows are UTC 08:00–10:00 and 17:00–21:00, during which an organized hunter cohort and jump-capable assets operate.

Mya – 2025-11-17

TL 4.2

Mya is a hostile patrol zone with active, persistent hunters preying on miners and explorers. The primary threats are Ronen Uitra and Boruet Annages, with a Panther black-ops battleship increasing the risk of coordinated hotdrops.

Mya – 2025-11-16

TL 4.2

Mya is an active hunting ground in Everyshore's Low-Sec where repeated cloaky and advanced PvP hulls interdict and kill unescorted miners, explorers, and small industrial ships. Threat level is high (4.0) with named actors using covert platforms such as Cenotaph, Manticore, Loki, and Hecate, making transit and routine operations in Mya high risk and requiring escorts and vigilance.

Mya – 2025-11-15

TL 4.2

Mya remains an elevated-threat low-sec hunting ground dominated by repeat offenders, with targeted ambushes against exploration and resource vessels and agile, high-skill skirmishes. Primary repeat offenders Boruet Annages and Ronen Uitra deploy heavy hulls (Maelstrom, Cenotaph, Cerberus) and tactical/strategic hulls (Hecate, Loki) along with covert assets and stealth tactics, making solo or lightly defended transit hazardous.

Mya – 2025-11-14

TL 4.2

System Mya is currently a severe volatility hotspot in Low-Sec, highlighted by a confirmed Loki-heavy fleet action that destroyed a Barghest wing and raised the risk of engagement system-wide. Ongoing threats include a persistent solo Tengu pilot named Aladar Krahn and frequent small-gang interdictions by various groups, making peak-window presence exceptionally dangerous.

Mya – 2025-11-13

TL 4.2

MYA (Everyshore) in Low-Sec is an active combat locus with coordinated Loki/Tengu fleets and capital presence driving high-risk conditions, especially during the 16:00–18:00 UTC window on Nov 6–9, 2025. Key threats are Loki Fleet, Barghest Fleet, and a Dreadnought Contingent, backed by recon/E-war support and capital escalation.

Mya – 2025-11-12

TL 4.2

Mya is a contested Low-Sec system experiencing sustained, coordinated fleet warfare with capital escalation observed. Analysts warn unaligned pilots and non-combat traffic to avoid the system during the 16:00–18:00 UTC peak window, especially on Thursdays and Fridays.

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