skill issue detected

skill issue detected

Corp: Horde Vanguard. β€’ Alliance: Pandemic Horde

Ships: Loki, Redeemer, Revelation Navy Issue, Muninn, Hound

Profile last Updated at: 2025-11-03T12:54:20.320Z

Notes

Profile: skill issue detected (Character ID: 2120625192)

Identity & Affiliation

  • Character name: skill issue detected
  • Corporation: Horde Vanguard. (ID 98477766)
  • Alliance: Pandemic Horde (ID 99005338)
  • Total kills: 48 | Total deaths: 4 | Solo kills: 0
  • Recent activity: last kill 2025-11-03T02:35:02Z, last death 2025-10-25T16:30:10Z

High-level assessment

skill issue detected is a fleet-oriented capsuleer embedded in Pandemic Horde operations. The player shows a strong preference for strategic/utility roles (T3 Loki and Black Ops Redeemer) with periodic capital participation (Revelation Navy Issue). The zero recorded solo kills and heavy use of fleet-centric hulls indicate consistent operation inside organized fleets rather than as an independent roamer.

Kill-to-death ratio (48:4) is high β€” suggests either careful fleet play, operating with force protection (cyno/black ops/dreads), or selective engagement in fights where Horde had local superiority.


Preferred ships & inferred roles

  1. Loki β€” Strategic Cruiser (use count: 27; last used 2025-11-03T02:35:02Z)

    • Primary platform. Usage pattern consistent with fleet command/support, covert T3 fleet fits, electronic warfare/utility or multi-role gang leader in Pandemic Horde doctrine.
  2. Redeemer β€” Black Ops (use count: 8; last used 2025-10-30T06:14:29Z)

    • Secondary role for covert ops, bridging, or staging into hostile space. Likely used for covert drops and opportunistic strikes with allied Black Ops bridge support.
  3. Revelation Navy Issue β€” Dreadnought (use count: 6; last used 2025-10-26T00:04:12Z)

    • Capital participation in sieges/structure operations. Indicates access to capital logistics and involvement in larger doctrine ops.
  4. Muninn β€” Heavy Assault Cruiser (use count: 4)

    • Subcap DPS/roam capability in fleet operations; fits platoon or wing-level strike role.
  5. Hound β€” Stealth Bomber (use count: 2)

    • Limited bombing usage β€” opportunistic torpedo/stealth strike support on select ops.

Overall inferred roles: fleet support/utility (Loki), covert insertion & bridging (Redeemer), capital siege (Revelation NI), occasional small gang strike (Muninn/Hound).


Operational areas (systems & regions)

Top systems by kills:

  • Arzad (Devoid) β€” 13 kills; last activity 2025-11-02T05:56:17Z
    • Primary hotspot; sustained activity here makes it a likely staging/operation area for this pilot.
  • Amamake (Heimatar) β€” 5 kills; last activity 2025-11-03T02:35:02Z
    • Recent activity, likely used for roams or flash engagements in Heimatar.
  • G-QTSD (Etherium Reach) β€” 4 kills; last activity 2025-10-26T00:04:12Z
  • P-T9VC (Outer Passage) β€” 4 kills; last activity 2025-10-08T01:41:41Z
  • Turnur (Metropolis) β€” 3 kills; last activity 2025-11-01T06:44:22Z

Activity is concentrated in Devoid (Arzad) and shows operational reach into Heimatar, Etherium Reach, Outer Passage and Metropolis β€” consistent with Pandemic Horde/APOC-style deployments across Everyshore and adjacent regions.


Temporal pattern

  • Most recent engagements are recorded in the UTC early-morning window (approx. 00:30–07:00 Z). Examples:
    • 2025-11-03T02:35:02Z (Amamake)
    • 2025-11-02T05:56:17Z (Arzad)
    • 2025-11-01T06:44:22Z (Turnur)
  • Death timestamps (last death 2025-10-25T16:30:10Z) show occasional mid-day engagements but the dominant activity appears in the early UTC morning hours. Expect regular activity in the 00:00–07:00 Z window.

Top victims (who they repeatedly engage)

  • Penguin68 (Ice Fire Warriors) β€” 2 kills
  • Aisana Raghthor (Spaghetti Militia) β€” 1 kill
  • Aith of Merri (Spaghetti Militia) β€” 1 kill
  • Algamel (Amok.; Goonswarm Federation) β€” 1 kill
  • Astrid Lyttneyd (Gal-Ralan Corporation) β€” 1 kill

These are the characters most frequently killed by skill issue detected; Penguin68 is the only repeat victim. This may reflect localized engagements or recurring friction with small groups/pockets operating in the same systems.


Likely grudges / adversaries (who killed them)

Top killers (those who have killed skill issue detected):

  • Saeger1737 (Pandemic Legion / Habitual Euthanasia) β€” 2 kills (last: 2025-10-15T01:33:01Z)
  • Evgen Abarmotte (Observatory Great Bear / ISEEU Corporation) β€” 1 kill (last: 2025-10-25T16:30:10Z) β€” corresponds to last recorded death
  • Jericho Adams (Olde Guarde / Bite the pillow) β€” 1 kill (2025-10-15T01:33:01Z)
  • B1ack Sky (The Initiative./Fraternity. entries) β€” multiple entries/1+ kills (2025-10-15T01:31:54Z)

Given these entries, the character may hold grudges (or be targeted by) pilots aligned with Pandemic Legion, The Initiative., Fraternity. and assorted roaming groups encountered in October operations β€” particularly Saeger1737 who has two recorded kills.


Behavioral & tactical profile

  • Fleet-first operator: heavy use of Loki/Black Ops/dreadnought indicates work inside organized fleet structures, with roles that include scouting/utility/bridge and capital siege.
  • Low solo presence: zero solo kills implies reliance on fleet support for engagements and target selection.
  • Versatile: capable of participating across tiers from bomber strikes to dreadnought sieges β€” likely a trained multi-role pilot within Horde Vanguard.
  • Risk profile: cautious but effective β€” low mortality suggests good situational awareness, use of fleet doctrines, or operations in allied superiority.

Notes & caveats

  • Data is limited to recorded kills/deaths and last-use timestamps for ships/systems. Actual playstyle nuances (module fits, exact Loki subsystems, covert/fleet fittings) are not present.
  • Duplicate/overlapping alliance entries for some top killers (e.g., B1ack Sky) likely reflect killmail federation/alliance movement and should be cross-checked against raw killmails for confirmation.
  • Activity windows are based on kill timestamps (UTC); personal timezone or offline play between ops not reflected.

End of profile.