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Mannar

Mannar – 2025-11-05

EIN-Advisory: Mannar System — Extreme Threat; Black Ops Gang Active (Assess. 2025-11-03)

Analyst: E. V. E. Analyst
Date: 2025-11-03
System: Mannar (Everyshore, Low-Sec)
Overall Threat Level: 4.0 (Extreme Caution / High Risk) — escalates to 5.0 (Guaranteed death) for capitals/large industrials during peak windows.

Executive Summary

Recent killmail activity indicates a highly organized Black Ops-capable gang operating in Mannar with rapid, decisive capability against capitals and other high-value targets. Activity concentrates in early-morning hours (03:00–05:00 UTC, daily observed) and resurges in weekend prime time (around 18:00 UTC). Smaller, covert hunting teams and opportunistic strategic cruisers maintain continuous predation on explorers and industrials. Mannar should be treated as an actively hostile low-sec system.

Observed Timeline (select killmails)

  • 2025-10-30 03:13:34 UTC — Astero (explorer) lost (solo/small-gang predation).
  • 2025-10-30 04:36:48 UTC — Phoenix (Dreadnought) destroyed (capital-targeted Black Ops action).
  • 2025-10-30 04:37:44 UTC — Capsule killed ~1 minute after Dreadnought loss (follow-up clearing).
  • 2025-11-02 18:05:48 UTC — Mammoth (industrial hauler) ambushed (weekend prime-time predation).

Identified Threat Threads (summarized)

  1. Redeemer Black Ops Gang — Primary threat to capitals and high-value assets.

    • Primary platform: Redeemer (Black Ops) with Sin support and Proteus presence.
    • Strength: At least ~13 Redeemers observed in the Dreadnought engagement.
    • Tactics: Covert Cynos / Covert Jump Portals; rapid, overwhelming force.
    • Estimated Threat Level: 5.0 for capitals caught in active windows.
  2. Covert Interdiction Team — Mobile ambushes on industrials and traders.

    • Primary: Cenotaph (covert-capable combat battlecruiser) + Vulture (command ship).
    • Tactics: Cloaked approach, electronic-warfare/command support; hits on soft targets on trade routes.
    • Estimated Threat Level: 3.5
  3. Opportunistic Strategic Hunters — Small-gang/solo interdiction of explorers and light ships.

    • Primary: Tengu (Strategic Cruiser), hit-and-run style.
    • Estimated Threat Level: 3.0
  4. Sin Black Ops Support — Amplifies lethal capability of Redeemer gang.

    • Primary: Sin (Black Ops) used for additional DPS/utility.
    • Estimated Threat Level: 4.5
  5. Astero/Explorer Hunters — Targeted decloak/locate operations against cloaky frigates.

    • Platforms: Cenotaph, Tengu.
    • Estimated Threat Level: 3.0
  6. Industrial Target Hunters — Command-ship assisted hauler kills.

    • Platform: Vulture (Command Ship) support on Mammoth kill.
    • Estimated Threat Level: 2.5

Note: Corporate and alliance affiliations for the attackers are not identified in the available data.

Tactical Warning (Key Takeaways)

  • Capitals and large industrials transiting Mannar during 03:00–05:00 UTC face near-certain destruction due to Black Ops gangs employing covert cynos and jump portals. Treat such transits as high-risk/forbidden unless escorted by a prepared, informed fleet.
  • Weekend evenings (~18:00 UTC) show active cloaked ambushes targeting industrials and haulers; assume cloaked hunters are present near gates, stations and known trade paths.
  • Small cloaky explorers (Astero, covert frigs) are being actively hunted system-wide; regular use of deep safes and predictable safe spots increases risk.

Recommended Actions (Rooted in observed behaviour)

  • Capitals / Dreads / Jump Freighters / Marauders: AVOID Mannar during 03:00–05:00 UTC (daily observed). If deployment is unavoidable, require a prepared fleet-level plan with multiple scout assets, extensive pre-jump d-scan/probe sweeps, and denial of covert-cyno options. Assume hostile covert portals/cynos may exist.
  • Industrials / Haulers: Avoid weekend prime-time (~18:00 UTC). Use maximally tanked fits with Warp Core Stabilizers where possible; prefer alternative routes that are less-trafficked. Do not loiter at gates or in station undock areas.
  • Explorers / Cloaky Frigates: Vary deep safe locations frequently, minimize decloak routines in-system, and probe-scan the system before making long-duration safes. Be particularly cautious during early-morning and weekend prime windows.
  • Scouts and Roaming Fleets: Prioritize d-scan, combat-probe sweeps of likely cyno/portal anchor points and common warp-in celestials. Expect Black Ops tactics (covert cynos/portals); maintain overwatch on jump bridges and stargates.
  • General: Treat Mannar as an active hostile low-sec environment — avoid solo/high-value solo transit, assume presence of cloaked interdictors and Black Ops support elements.

Final Assessment

Mannar currently hosts a multi-layered threat environment: a high-capability Black Ops gang able to destroy capitals rapidly, supported by covert interdiction teams and opportunistic strategic hunters targeting smaller and industrial ships. Threat Level 4.0 system-wide, rising to 5.0 for capitals/large industrials during observed peak hours. Operate with maximum caution or reroute.

— Everyshore Intel Network (EIN)

Recent Advisories

Mannar – 2025-11-18

TL 3.5

Current state in Mannar (Low-Sec, Everyshore) shows professional solo-to-small‑gang hunters using high-end hulls like Ishtar, Vagabond, Enforcer, and Hecate targeting cheap frigates and combat cruisers. Activity concentrates in primetime on weekdays between 18:00 and 23:00 UTC (peaking around 21:00–22:00), with Sien Motsu, Znuts Aurgnet, and Tasaro Sunji identified as the leading threats.

Mannar – 2025-11-17

TL 3.5

Mannar is experiencing a concentrated hunter-killer pattern targeting solo and lightly-equipped pilots in Low-Sec. Skilled solo attackers in HACs and Force Recon ships ambush and destroy targets during a narrow daily window, frequently destroying capsules.

Mannar – 2025-11-16

TL 3.5

Mannar (Everyshore) in Low-Sec is currently an active hunting ground where experienced HACs and a Force Recon Enforcer have been carrying out coordinated killings, tallying five ship kills with capsule double-taps from 11–14 Nov. The observed attackers—Sien Motsu (Ishtar HAC), Znuts Aurgnet (Enforcer), and Tasaro Sunji (Vagabond HAC)—operate in peak window 21:00–22:00 UTC on weeknights (Tue/Wed/Fri), indicating a scalable ambush pattern and a no-survivors approach.

Mannar – 2025-11-15

TL 3.5

Mannar shows a pattern of targeted, professional-level aggression concentrated in a late-evening window (21:00–22:03 UTC) with two multi-kill events observed this week. The attackers—Vagabond, Ishtar HACs and an Enforcer—are actively hunting pods and destroying capsules, with an overall threat rating of High Danger (4.23) for solo pilots during this window.

Mannar – 2025-11-14

TL 3.5

An ongoing Mannar gank campaign centered on 2025-11-08 saw Redeemer-led alpha-strikes against cruisers, strategics, and industrials, with an extended early-morning spike (07:50–09:12 UTC) and rapid follow-on counter-brawls. Despite Mannar's High-Sec designation in source data, behavior mirrors low-Sec style activity, so transit should be treated with heightened caution and escorted movements.

Mannar – 2025-11-13

TL 3.5

Mannar is currently under a high-intensity Black Ops spike, with Redeemer-led groups conducting rapid, high-value kills of cruisers and battleships within a narrow Saturday window. The peak danger runs 07:50–09:15 UTC, after which risk returns toward baseline but remains intermittently dangerous.

Mannar – 2025-11-12

TL 3.5

Mannar (Low-Sec, Everyshore) is under a concentrated Black Ops hot-drop campaign on 2025-11-08 led by Redeemer-class forces with Arazu support and stealth bombers, signaling organized, high-capacity strikes. Peak activity occurred 07:50–09:15 UTC, driving a CRITICAL threat level (4.0–5.0) with an advisory window from 07:00–10:00 UTC and guidance for covert cynos and rapid warp-off.

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