Adeel – 2025-10-17
Date: 2025-10-13 (based on provided data)
Overall Threat Level: 4.0 — Active Hunter/Ganker Hotspot (Low-sec)
Summary
- Adeel exhibits sustained, concentrated hostile activity. Most engagements occur during UTC daytime (≈12:00–18:00 UTC). Multiple suicide-gank style losses and coordinated hunter-killer activity make the system dangerous for transits, mining, and depot/structure use.
Key findings (from recent killboard data)
- Repeated unrecorded-attacker kills (attackers:[]) on Alexis Crane Sharvas’ Babaroga and Magnate strongly indicate suicide ganking or smartbomb-style attacks where the aggressor’s ship isn’t preserved on the killmail.
- A Nemesis finishing a Mobile Depot (Alexis Crane Sharvas) confirms stealth-bomber/ambush capability in-system.
- Named hunter pairs (Cadhla & Cillian Dioltas) show coordinated targeting of industrials (Procurer, Venture) with prepared combat ships (Tholos, Drekavac) — small-gang threat potential.
- High-end combat ships present (Proteus by Wurrzag Tsutola) — serious single-ship threat to non-capitals.
- Mining activity persists (Procurer losses) — attracts predators despite risk.
Top 6 Threat Profiles (short)
- Alexis Crane Sharvas — repeated losses; nexus of suicide-gank activity or target of one. Presence = extreme risk.
- Cadhla Dioltas & Cillian Dioltas — coordinated hunter-killer operators targeting miners/small ships.
- Wurrzag Tsutola — Proteus pilot; high lethality against solo ships.
- Peter Powers — Nemesis (stealth bomber) opportunist; capable of depot/structure ambushes.
- Unrecorded/Smartbomb-style attackers — silent, lethal; victims show no attacker entries.
- Skookum Ohm — Procurer/mining presence highlights why predators visit.
Operational Advisories (Low-sec norms apply — no CONCORD)
- Avoid Adeel during peak window: if possible do not transit 12:00–18:00 UTC.
- Do not operate industrials/miners solo in-system. Mining and deployable assets (mobile depots) are high-value targets.
- Assume attackers may not show in local. Treat an apparently empty local as hostile-capable.
- Travel mitigations: use combat-fit or fast/cloaky ships for transit; align-to-warp and stay ready to warp immediately. Prefer small gang escorts for valuable cargo.
- Avoid deploying or servicing structures (depots, anchored rigs) while in-system unless secured by a combat force.
- Watch for stealth bombers and high-alpha suicide fits — high burn/instant damage that can remove squishy ships and depots.
- If engaged, prioritize survival: warp out, call for escort if available, and do not assume help from local.
Conclusion
Adeel is presently high-risk. The mix of suicide ganks, stealth bomber ambushes, and coordinated hunter cells — concentrated in daytime UTC — makes the system unsuitable for unsecured transit or lone industrial operations. Seek alternate routes and apply the above mitigations if passage is unavoidable.