Mya – 2025-11-02
Date: 2025-11-03
System: Mya (Everyshore)
Executive Summary
- Mya is experiencing sustained, high-frequency hostile activity driven by a persistent hunter and episodic, high-alpha ganks. Although Mya is technically a High-Security system, current behavior makes it effectively dangerous—treat as low-sec for operational planning.
- The primary recorded threat actor, Ronen Uitra, accounted for the majority of kills during the analysis period but was neutralized by automated Drifter forces on 2025‑11‑01. This may temporarily reduce solo hunting pressure but increases system volatility and creates a vacuum that others can exploit.
- Organized gank operations present the gravest single risk: coordinated, high-alpha ship compositions (Redeemer, Loki, Orthrus, Nidhoggur, Arazu) can destroy large, expensive targets in seconds.
Threat Level Summary
- Overall Real_Thread: 3.5 / 5.0 (Significant)
- Organized Ganking: 4.5 / 5.0 (Extreme Danger)
- High-Sec Status (practical): 1.0 / 5.0 (Do not rely on CONCORD protection)
Key Activity Windows (UTC)
- Primary danger window: 17:00–22:00 UTC — near-daily kills observed (Oct 26, 28–31, Nov 1). Avoid moving value through Mya in this block if possible.
- Secondary spikes: ~04:00–05:00 UTC — opportunistic hunters operating in low-pop hours targeting small industrials and explorers.
- No strong weekly lull — activity spread across the week, with slight increase midweek.
Top Active Threat Profiles
- Ronen Uitra — Solo hunter/tackler (Loki, Hecate). Accounted for 9/16 recorded kills. Persistent afternoon/evening operator. Neutralized by Drifters on 2025‑11‑01; treat removal as temporary and expect possible replacements. Real_Thread: 4.0
- "The Alpha Strike" — Coordinated gank team (Redeemer, Loki, Orthrus, Nidhoggur, Arazu). Demonstrated ability to instantly kill high-value targets (example: Praxis). Real_Thread: 4.5
- Nhimyk — Early-morning opportunist (Tornado, Nemesis) targeting small industrial/explorer hulls (Imicus, Tayra). Real_Thread: 3.0
- Drifter Engagements — Automated, non-player threat active in-system; capable of eliminating players (including the neutralization of Uitra). Presence increases unpredictability and danger. Real_Thread: 2.0
- Znuts Aurgnet — Occasional cloaked T3 threat (Proteus) hunting explorers/miners. Real_Thread: 2.5
- Dejan Estemaire — Observed once as tackle support (Broadsword) for Uitra; indicates solo hunters can escalate to small-team operations. Real_Thread: 1.5
Tactical Recommendations for Pilots
- Avoid Mya between 17:00 and 22:00 UTC when moving valuable assets. If transit is unavoidable, reroute or delay.
- Fit for alpha: If you must bring value, configure hulls to survive a 5–10 second alpha (extreme shield/armor buffer or active tank with boost redundancies). Consider using sacrificial/disposable hulls for risky transits.
- Use small, low-value scouts for recon prior to committing a fleet or hauler; expect cloaked and warp-in-capable attackers (T3s, Loki variants).
- Be cautious during early-morning hours (~04:00–05:00 UTC); opportunists favor lightly defended explorers and miners then.
- Treat automated Drifter activity as an additional environmental threat — avoid engaging unknown Drifter spawns and expect system instability.
- Assume the vacuum left by a downed hunter may be filled quickly by others; do not assume the system is safe simply because a known hostile is currently inactive.
Operational Note
- Do not assume CONCORD or system security will prevent losses in Mya. Plan logistics and operations with the expectation of hostile player action and automated Drifter interference.
Everyshore Intel Network will continue to monitor open-source kill and movement indicators for changes in activity patterns. Follow standard safe-transit procedures and adjust schedules to avoid the identified high-risk windows.