Nalia Delisle

Nalia Delisle

Corp: Immortalis Inc. β€’ Alliance: Shadow Cartel

Ships: Tengu, Loki, Naga, Raven, Talos

Profile last Updated at: 2025-09-29T14:53:34.402Z

Notes

Profile: Nalia Delisle (ID: 95052035)

Summary

  • Character: Nalia Delisle
  • Corporation: Immortalis Inc.
  • Alliance: Shadow Cartel
  • Kills: 39 | Deaths: 6 | Solo kills: 4
  • Kill/Death ratio: 6.5 β€” above average survivability and effectiveness.
  • Most recent kill: 2025-09-27T12:44:34Z. Most recent death: 2025-09-19T20:16:00Z.

Combat style & role

  • Primary tendency: small-gang / fleet-oriented PvP rather than lone-wolf. Only 4 solo kills out of 39 indicates that most engagements are in group contexts.
  • Versatile across ship classes: uses strategic cruisers frequently (Tengu, Loki) but also pilots HACs, battlecruisers and battleships (Naga, Talos, Raven). This suggests capability for both doctrine/strat-cruiser fits (long-range, adaptable subsystems) and heavier missile/hybrid platforms when needed.
  • Playstyle indicators:
    • High K/D and low death count implies good situational awareness, escape discipline and/or reliable fleet support.
    • Repeated use of strategic cruisers (Tengu/Loki) implies an emphasis on flexible fitouts β€” likely long-range strike, tackle-avoidance or electronic warfare/support roles within small-to-medium gangs.

Preferred ships (usage)

  • Tengu β€” 12 uses (last used 2025-09-27T12:44:34Z) β€” primary ship.
  • Loki β€” 11 uses (last used 2025-09-16T13:56:16Z) β€” secondary strategic cruiser.
  • Naga β€” 5 uses (last used 2025-09-11T19:52:13Z) β€” heavy assault cruiser; indicates heavy-gun capability.
  • Raven β€” 3 uses (last used 2025-09-25T15:00:20Z) β€” battleship involvement.
  • Talos β€” 3 uses (last used 2025-09-22T15:44:07Z) β€” battlecruiser/railgun usage.

Interpretation: Nalia favors strategic cruisers (Tengu/Loki) for core activities, supplemented by heavier ships for specific ops or fleet roles β€” adaptable pilot able to switch roles according to tasking.


Areas & systems of activity

Top systems (by kills):

  • Aeschee (Essence) β€” 11 kills (last activity 2025-09-16T13:56:16Z)
  • Zorenyen (Kor-Azor) β€” 11 kills (last activity 2025-09-12T13:51:29Z)
  • Mya (Everyshore) β€” 3 kills (last activity 2025-09-25T15:00:20Z)
  • Perbhe (Kor-Azor) β€” 2 kills (last activity 2025-09-18T13:14:46Z)
  • Ashmarir (Khanid) β€” 2 kills (last activity 2025-09-11T19:41:16Z)

Pattern:

  • Concentrated activity in Essence and Kor-Azor (Aeschee and Zorenyen are clear hotspots). Also operates in Everyshore and Khanid occasionally.
  • Likely stages or roams around those systems; Aeschee/Zorenyen may be habitual patrol/farming grounds or staging points for deployments into nearby regions.

Temporal activity (likely play times)

  • Timestamp clustering: many combat events between ~12:00–16:00 UTC (notably ~13:00–14:00 UTC) and a secondary cluster around ~19:00–20:30 UTC.
  • Recent events: kills and ship uses recorded at 12:44, 13:51–13:56, 15:00–15:44, 19:41–19:52, and deaths at 20:01 and 20:16 UTC.
  • Likely play windows (UTC): primary window mid-day (12:00–16:00 UTC), secondary evening window (19:00–21:00 UTC). No strong single day-of-week pattern from the provided dates β€” activity spread throughout the month.

Known targets & possible grudges

Top victims (multiple engagements):

  • Adam-Online (Royal Amarr Institute) β€” 2 kills
  • Mabat Shana Moonlight (Moonlight Mouse Hole / Lunar Luminescence) β€” 2 kills
  • Yanelius Inoki Hakaari (Moonlight Mouse Hole / Lunar Luminescence) β€” 2 kills
  • Plus single kills on Andri (The Intrinsic Ones) and Athena Blackwell (Pator Tech School)

Interpretation:

  • Repeated kills against members of Moonlight Mouse Hole and the Lunar Luminescence alliance suggest either targeted harassment, a localized rivalry, or operations in contested systems where those pilots are frequent opponents. These are the most likely sources of continuing animosity.
  • Multiple kills on a named character from Royal Amarr Institute (Adam-Online) might indicate a secondary focus or opportunistic engagements with that entity.

Who kills Nalia (threats & rivalries)

Top killers:

  • Caranya (Habitual Chaos) β€” killed Nalia twice; last kill 2025-09-19T20:16:00Z.
  • A cluster of Burn the Boats alliance members (Crispy Orlenard, Faelad, Marsharpe, RGC Godfather) β€” each recorded with 2 kills, all with last-killed timestamp 2025-09-06T20:01:33Z.

Interpretation:

  • The date clustering against Burn the Boats suggests a single engagement (or a series of coordinated engagements) in which Nalia was a prime target or involved heavily, producing multiple losses to that alliance. That engagement might have created a contentious relationship with Burn the Boats.
  • Caranya (Habitual Chaos) as the most recent killer could indicate an ongoing rivalry or that Nalia is operating in contested areas patrolled by Habitual Chaos.

Tactical notes & behavioral signatures

  • Fleet-centric operator: low solo-kill ratio and repeated use of strat cruisers fits a pilot who participates in organized ops but can flex to heavy hulls when required.
  • High survival suggests good alignment/warp discipline, logistics awareness or fleet support; losses are clustered around encounters with specific alliances β€” meaning when outnumbered or facing organized opposition she is vulnerable.
  • Likely to use Aeschee and Zorenyen as staging or ambush points. Opposing forces operating in those systems should expect presence.

Watchlist (for intelligence monitoring)

  • Targets/potential grudges: Moonlight Mouse Hole / Lunar Luminescence pilots (Mabat Shana Moonlight, Yanelius Inoki Hakaari), Adam-Online.
  • Threats / repeat killers to be aware of: members of Burn the Boats (notably Crispy Orlenard, Faelad, Marsharpe, RGC Godfather) and Caranya (Habitual Chaos).

Bottom line

Nalia Delisle is a capable, fleet-oriented pilot who prefers strategic cruisers (Tengu/Loki) but can operate heavier platforms. She concentrates activity in Aeschee (Essence) and Zorenyen (Kor-Azor) with peak activity in mid-day to early evening UTC. Expect engagements to be organization-backed rather than lone-hunter actions; main adversaries are members of Lunar Luminescence and the Burn the Boats grouping, plus at least one persistent rival from Habitual Chaos.