Trevor Dalech

Trevor Dalech

Corp: Nobody in Local • Alliance: Of Sound Mind

Ships: Astero, Flycatcher, Daredevil, Stratios, Stabber Fleet Issue

Profile last Updated at: 2025-09-29T15:06:46.558Z

Notes

Trevor Dalech — Operational Profile

Character: Trevor Dalech (92892943)
Corporation: Nobody in Local (98477920)
Alliance: Of Sound Mind (99000739)
Snapshot (from supplied data): 21 total kills, 0 deaths, 16 solo kills. Last recorded kill: 2025-09-28T13:57:01Z.


Executive summary

  • Extremely cautious and effective solo hunter: 21 kills with zero recorded deaths and 16 solo kills indicates a high-success, low-exposure playstyle.
  • Favors cloaky/stealthy exploration and light-tackle platforms (Astero, Flycatcher) with occasional escalation into cruiser-level assets (Stratios) or fast brawling frigates (Daredevil).
  • Operates heavily in wormholes and in specific Everyshore/Heimatar systems — Lantorn and Angatalie stand out.
  • Activity concentrated in daytime to early evening UTC hours (roughly 11:00–19:00 UTC).
  • Repeated engagements against a small set of targets/alliances suggest personal grudges or an ongoing hunting list (notably Saint Huck / ExoGenesis Consortium).

Behaviour & combat style

  • Solo-or-small-squad PvP specialist: 76% of kills are solo. Likely prefers hunts, scouting, bait + burst tactics or fast tackle + ISR.
  • Low risk tolerance: zero deaths across 21 kills suggests consistent escape routes (cloaks/interceptors/positioning) and good intel on hostile presence before committing.
  • Wormhole-savvy: multiple kills in J-systems indicate comfort operating without local intel, using probes and directional/positional knowledge to find prey.

Preferred ships (observed use)

  1. Astero — useCount: 8 (last used 2025-09-27T15:50:52Z)
    • Primary vessel. Typical role: cloaky exploration + combat reconnaissance, able to probe and engage solo targets. Marks him as an explorer/hunter who initiates or scouts fights.
  2. Flycatcher — useCount: 6 (last used 2025-09-28T13:57:01Z)
    • Fast, low-signature interceptor-style usage. Likely used for point/tackle, fast in-and-out kills, or to grab kills where speed/pointing is decisive.
  3. Daredevil — useCount: 4 (last used 2025-09-16T18:49:21Z)
    • Fast brawling/assault-style frigate usage for short, high-DPS engagements when a decisive kill can be achieved.
  4. Stratios — useCount: 2 (last used 2025-09-26T13:37:53Z)
    • Cloaky cruiser escalation: used when a longer hunt, heavier tackle, or on-site survivability is needed (likely for higher-value targets or small gang ops).
  5. Stabber Fleet Issue — useCount: 1 (last used 2025-09-27T11:39:36Z)
    • Opportunistic or situational; likely used when a more durable lateral-fit ship was appropriate.

Inference: core doctrine is cloaky probing / hit-and-run with the option to bring a cruiser for extended engagements. Expect fast align, high warp capability, covert ops fittings and tackle/point fits on interceptors.


Operational areas (hotspots)

  • Lantorn (Heimatar) — 8 kills; last activity 2025-09-27T11:39:36Z. High concentration here — likely staging, transit, or repeated hunting ground.
  • J121516 (Region: A-R00001) — 6 kills; last activity 2025-09-28T13:57:01Z. Heavy wormhole activity and recent kill — active ops in this chain.
  • Angatalie (Everyshore) — 3 kills; last activity 2025-09-22T16:57:38Z. Direct Everyshore presence and local engagements.
  • J132222 (C-R00012) — 2 kills; last activity 2025-09-27T15:50:52Z.
  • J141007 (C-R00009) — 1 kill; last activity 2025-09-27T13:23:06Z.

Pattern: mixes wormhole hunting with targeted operations in Heimatar and Everyshore systems. Lantorn and the listed J-systems are primary locales of interest.


Temporal patterns

  • Recorded kill timestamps cluster between ~11:00 and ~19:00 UTC (examples: 11:39, 13:23, 15:50, 16:57, 18:49, 13:57).
  • Likely active window: ~11:00–19:00 UTC (European afternoon/evening). Activity occurs on multiple consecutive days—regular rather than sporadic play.

Targets and possible grudges

Repeated victims (multiple kills):

  • Saint Huck (characterId 2123668838) — ExoGenesis Consortium (3 kills). Highest single-target count in dataset. Strong indicator of a focused grudge or repeated opportunistic encounters that became a pattern.
  • Gronkel01 (2123636847) — Cat Scratch Fevers (2 kills).
  • Julius Arzad (2119009385) — Minin Trading Corporation (2 kills).
  • KBalex (2121736112) — Science and Trade Institute (2 kills).
  • Katena Steir Huren (2123692216) — Pator Tech School (2 kills).

Interpretation:

  • The repeated engagements with Saint Huck/ExoGenesis Consortium look deliberate — either vendetta, bounty-style hunting, or coordinated harassment against that alliance's assets/timers in the areas Trevor frequents.
  • Other repeated victims spread across small corps and NPC-school corporations indicate a pattern of preying on explorers, miners, or roaming solo pilots. Given wormhole kill locations, many victims were likely explorers or small-scale PvE operators.

Threat assessment / tactical profile (analytic, not prescriptive)

  • High threat to solo explorers, cloaky roamers, and small isolated targets in Lantorn, Angatalie, and the listed wormholes.
  • Very low casualty risk shown by zero deaths — indicates disciplined disengagement and good situational awareness.
  • Expect fast-approach, cloaked probing, single-target focus. Engagements likely end quickly or with him extracting before local backup arrives.

Summary indicators

  • Playstyle: Solo cloaky hunter / explorer-hunter with occasional cruiser escalation.
  • Preferred engagement timing: Midday–evening UTC.
  • Operational focus: Wormholes + pockets in Heimatar/Everyshore (especially Lantorn, Angatalie).
  • Probable grudges/targets: Saint Huck / ExoGenesis Consortium (notable repeat victim), several recurring solo pilots.

Data last point-of-record used for this profile: 2025-09-28T13:57:01Z.