Aoi Yume
Corp: Yoyodyne Industries • Alliance: ExoGenesis Consortium
Ships: Metamorphosis, Jackdaw, Manticore, Caracal Navy Issue, Moa
Profile last Updated at: 2025-10-12T12:31:15.854Z
Notes
Overview
- Character: Aoi Yume (ID 2123590280)
- Corporation: Yoyodyne Industries (98801350)
- Alliance: ExoGenesis Consortium (99014052)
- Combat summary: 29 total kills, 0 recorded deaths, 8 solo kills
- Most recent kill: 2025-10-11T00:04:05Z
Aoi Yume is an experienced, risk-averse capsuleer operating primarily in Everyshore. The zero-death record combined with regular kills suggests careful engagement selection, effective escape/logistics practices, or consistent fleet backing.
Combat Record & Notable Contacts
- Total kills: 29; Solo kills: 8 (capable of winning isolated fights)
- No recorded deaths (persistent survivability)
- Top repeated victims:
- 8472bluebird (Dark Sovereign Syndicate) — 2 kills
- Frandosan D (University of Caille) — 2 kills
- Single kills against players from XGEN Space Explorations, Center for Advanced Studies, Space Sich (UA. Space)
- No listed top killers (no one has repeatedly killed Aoi)
Implication: Aoi has engaged both independent pilots and pilots from small, academically-styled corps and regional alliances. The repeat engagements against two characters indicate either recurring local rivalry/contests or repeated opportunistic encounters with pilots who operate in the same systems.
Preferred Ships & Implied Roles
Top ships by use:
- Metamorphosis — 10 uses (primary platform)
- Role implication: heavy, high-damage/tank Amarr marauder-class play; suitable for escalating fights, PvE escalations, and tough small-gang PvP where staying power matters.
- Jackdaw — 6 uses
- Role implication: fast-strike/harassment, tackle/assault-style engagements and small-gang mobility.
- Manticore — 5 uses
- Role implication: stealth-bomber/covert strike profile — ambushes, torpedo attack runs, and surprise PvP.
- Manticore / Caracal Navy Issue — 5 uses each (Caracal Navy Issue indicated)
- Role implication: medium-to-long-range missile skirmishing (fleet or solo kiting).
- Moa — 3 uses
- Role implication: general-purpose cruiser use for patrols, small-gang or belt engagement.
Behavioral inference: Aoi runs a mixed toolkit — heavy single-ship power in the Metamorphosis (likely for brawling or escalation), supported by fast/stealth options (Jackdaw, Manticore) for hunting, tackle, and ambushes. This mix supports both solo hunting and small gang operations.
Geographic Focus / Systems of Activity
Top systems (by kills):
- Mya (Everyshore) — 16 kills (primary operating system)
- Gerper (Everyshore) — 7 kills (secondary hot spot)
- Egghelende (Sinq Laison) — 2 kills
- Gasavak (Kador) — 1 kill
- Bushemal (Kador) — 1 kill
Clear base of operations: Everyshore, concentrated in Mya and Gerper. Occasional forays into neighboring regions (Sinq Laison, Kador) — likely roaming/target following or opportunistic strikes during transit.
Temporal Patterns / Activity Windows (UTC)
Recorded kill times cluster in late afternoon to late night UTC:
- Examples: 16:04, 17:13, 18:57, 19:32, 21:05, 23:39, 00:04 (UTC)
Primary activity window: roughly 16:00–00:30 UTC (late afternoon through late night). This pattern suggests capsuleer play centered on peak EU/US overlap hours — evening Everyshore local operations with occasional late-night engagements.
Likely Tactics & Signature Behaviors
- Mixed-ship doctrine: switches between a marauder (sustained engagements) and small/stealth platforms (ambush/tackle), enabling flexible responses to both PvE and PvP opportunities.
- High survivability: zero deaths implies conservative disengage routines, safebridging/warping practices, use of scouts or local intel, or operating with backup.
- Opportunistic harassment and local dominance: heavy concentration in Mya and Gerper suggests area control or regular patrols; repeat contacts with a small set of pilots supports local rivalry or targeted hunting.
- Solo-capable but not exclusively solo: 8 solo kills show capability to win isolated fights, while ship selection (Caracal Navy Issue, Moa) indicates participation or readiness for small fleet skirmishes.
Possible Grudges / Targeting Motives
- Repeated kills vs 8472bluebird and Frandosan D (two kills each) point to either:
- Personal grudges/rivalry with those pilots, or
- Regular encounter frequency in the same operational systems (they operate where Aoi patrols).
- Engagements against pilots from Dark Sovereign Syndicate, University of Caille, and UA. Space indicate willingness to contest pilots from local corps/alliances — likely motivated by territorial control, bounty hunting, gatecamping, or deterrence of local rivals.
- Given predominant activity in Mya/Gerper, capsuleers or small groups regularly present in those systems are likely to incur attention from Aoi.
Summary Assessment
Aoi Yume is a cautious, adaptable capsuleer who exercises local dominance in Everyshore—particularly Mya and Gerper—using a mixed-ship approach centered on a Metamorphosis marauder complemented by fast and stealth attack platforms. Active mostly in the 16:00–00:30 UTC window, Aoi presents a persistent presence in those systems with a low-risk playstyle and occasional targeted aggression against recurring local pilots.