Dominator person

Dominator person

Corp: Family Guy. β€’ Alliance: Deepwater Hooligans

Ships: Machariel, Tempest, Rokh, Redeemer, Naga

Profile last Updated at: 2025-09-23T22:42:37.552Z

Notes

Everyshore Intelligence Network β€” Character Profile

Subject: Dominator person (characterId: 2120430224)
Corporation: Family Guy. (98798876) β€” Alliance: Deepwater Hooligans (99009927)


Executive summary

Dominator person is a high-volume PvP capsuleer operating primarily out of Everyshore (Gerper). Very high kill count (134) with extremely low deaths (4) and zero recorded solo kills indicates a fleet-oriented, disciplined combatant who consistently participates in group actions or roams with support. Primary ship platform is the Machariel, used by a large margin, supported by Tempest and other battleship-class hulls. Main opposition and repeated victims point to localized rivalry with Shadow Cartel elements and a handful of recurring personal targets; Siberian Squads and Fraternity have been responsible for the few recorded kills against them.


Combat record (key data)

  • Total kills: 134
  • Total deaths: 4
  • Solo kills: 0
  • Last recorded kill: 2025-09-22T03:58:41Z (Lermireve, Sinq Laison)
  • Last recorded death: 2025-09-12T12:09:00Z (Gukarla, Metropolis)

Top victims (repeated targets)

  • m9ts (killed multiple times; appears under two corps/alliances) β€” 2+ kills
  • Loki ChocoChips (Shadow Cartel) β€” 2 kills
  • ACIDman (Shadow Cartel) β€” 1 kill
  • Adde Helecton (Minmatar Fleet Alliance) β€” 1 kill

Top entities that have killed Dominator person

  • Multiple characters from Siberian Squads (several kills attributed across a single large encounter timestamp)
  • Members of Fraternity. (recently responsible for one or more of the rare deaths)

Preferred ships & inferred roles

Top ships by use:

  1. Machariel β€” useCount: 78 (dominant platform)
  2. Tempest β€” useCount: 27
  3. Rokh β€” useCount: 8
  4. Redeemer β€” useCount: 6
  5. Naga β€” useCount: 5

Inference:

  • Machariel-centric profile: primary role is heavy damage output in fleet/roam contexts. The large Machariel use suggests they operate as a principal damage dealer in small- to mid-sized roams or fleet skirmishes.
  • Secondary usage of Tempest/Rokh/Redeemer/Naga indicates flexibility with battleship hulls and/or doctrine switching for different fleet compositions (long-range missile/battery platforms plus close-range brawlers).
  • Zero solo kills and battleship-class preferences point to reliance on fleet support (e.g., tackle/slog/logi) and coordinated engagements rather than lone-wolf kiting or solo-ganking.

Operational areas (hotspots)

Primary systems:

  • Gerper (Everyshore) β€” 62 kills (stronghold / staging / area of operations)
  • Gukarla (Metropolis) β€” 26 kills (site of last death)
  • Lermireve (Sinq Laison) β€” 17 kills (recent lastKill)
  • Taff (Metropolis) β€” 8 kills
  • Ahbazon (Genesis) β€” 5 kills

Inference:

  • Gerper is the clear base of operations / favorite hunting ground β€” likely where the character's corp/alliance stages or camps.
  • Activity extends beyond Everyshore into neighboring regions (Metropolis, Sinq Laison, Genesis) indicating roaming or alliance operations across local chokepoints.

Temporal activity pattern (likely playtimes)

Observed last-used and kill timestamps cluster around two windows:

  • Early UTC morning: ~02:00–05:00 UTC (several Machariel/Rokh actions at ~03:30–04:00Z)
  • Midday UTC: ~11:00–14:00 UTC (Tempest/Redeemer/Naga usage and the recorded death at ~12:09Z)

Inference:

  • Active during both early-morning and midday UTC windows β€” likely aligns with alliance operations and roaming schedules in Everyshore.
  • Expect presence in target systems during alliance timers, daily roam times, and local staging windows in those UTC bands.

Known grudges & likely targets

  • Shadow Cartel: repeated kills (Loki ChocoChips, ACIDman) point to conflict or opportunistic hunting of Shadow Cartel pilots in the region.
  • m9ts (multiple kills) β€” a personal recurring target; could be a duel/vengeance pattern or repeated PvP friction between these pilots.
  • Neutral/hostile alliances that have scored kills on Dominator person (Siberian Squads, Fraternity.) are likely considered high-priority threats and may be watched for reprisals or avoided depending on local force projection.

Tactical profile & behavior

  • Fleet-oriented heavy DPS anchor: extensive use of large, high-DPS hulls implies a role as primary damage in group fights.
  • Cautious/preserved: only 4 deaths against 134 kills implies good situational awareness, conservative engagement policy, or strong fleet support and logistics.
  • Not a solo hunter: zero solo kills suggests reliance on gang cohesion, tackling, or logi backup to secure kills.
  • Operates in systems where they can leverage local numerical/positional advantage (Gerper staging).

Threat assessment / intelligence notes

  • High combat effectiveness in fleet actions; likely dangerous in mid-sized roam or fleet fights when present with Deepwater Hooligans.
  • Low personal casualty rate makes them a persistent and reliable asset to their corp/alliance β€” neutralizing them will likely require coordinated efforts from organized adversaries.
  • Expect heavy usage of Machariel doctrines and switch to Tempest/Rokh where range doctrines are favorable. Anticipate fits optimized for fleet brawling or alpha damage rather than lone-wolf survivability modules.
  • Keep watch on Gerper β€” high probability of seeing this pilot in that system during the identified active windows.

Compiled by: Everyshore Intelligence Network β€” Dominator person profile (snapshot from supplied combat dataset, last events through 2025-09-22).