CaptainSarge
Corp: The Terrifying League Of Dog Fort β’ Alliance: Deepwater Hooligans
Ships: Machariel
Profile last Updated at: 2025-09-21T17:11:36.128Z
Notes
CaptainSarge β Intelligence Profile
Basic Identity
- Character: CaptainSarge (ID 2117477679)
- Corporation: The Terrifying League Of Dog Fort (ID 98098579)
- Alliance: Deepwater Hooligans (ID 99009927)
Combat Summary
- Total kills: 42
- Total deaths: 0
- Solo kills: 0
- Last recorded kill: 2025-09-21T03:47:18Z (UTC)
- Top ship by use: Machariel (shipId 17738) β 42 uses (i.e., all recorded kills)
- Top system: Gerper (Everyshore) β 42 kills recorded there
Patterns & Behavioral Inference
- Ship preference: Exclusive Machariel usage. This indicates CaptainSarge fights in a high-damage Minmatar battleship platform, consistent with fleet-oriented heavy DPS roles (armor-tanked gang brawler or heavy escort/snag platform). The complete concentration on one hull shows specialization and likely fitted/crew logistics tailored to sustained fleet engagements.
- Fleet orientation: 0 solo kills despite 42 total kills strongly suggests CaptainSarge operates almost exclusively in coordinated fleets/winged operations rather than solo roaming. High kill count with zero deaths implies either strong local superiority, robust fleet support (logi/FC), or controlled engagements (ambushes/gatecamps/defensive ops).
- Area of operations: All recorded activity is in Gerper, Everyshore. This is a localized, persistent presence β likely a staging/home system, regular camp/roam origin, or the site of repeated fleet operations. The single-system focus suggests territorial control or a repeatedly exploited chokepoint in Everyshore.
- Survivability: Zero recorded deaths across 42 kills indicates good situational control and/or conservative engagement discipline (engage where odds are favorable). It also points to reliable allied backup and possibly short, decisive engagements.
Top Victims & Potential Grudges
Top recorded victim snapshots (each 1 recorded kill):
- Adde Helecton β Criterion. (alliance: Minmatar Fleet Alliance)
- Ai Ramirez β Shimazu Devils (alliance: Negative Feedback)
- Aivars Terekov β DAWGS Corp. (alliance: Negative Feedback)
- Amelia 'BloodRaven' Trace β Shimazu Devils (alliance: Negative Feedback)
- Anemone221 β Black Omega Security (alliance: Minmatar Fleet Alliance)
Inferred antagonisms:
- Repeated contacts with members of Negative Feedback (allianceId 99014300) and Minmatar Fleet Alliance (allianceId 99011978) appear in the top victims list. While no single character dominates the victim list, the presence of two alliances multiple times suggests CaptainSarge engages frequently with pilots/corps tied to those alliances β potential localized friction or recurring contested operations against their assets in Everyshore/Gerper.
Note: TopVictims entries show each victim once; the overall 42-kill volume implies many additional, less-notable targets beyond these five. No clear single grudged target emerges, but alliance-level friction is visible.
Operational Times & Timezone Inference
- Last kill timestamp: 2025-09-21T03:47:18Z. With only one timestamp available, firm conclusions are limited. However:
- Activity at ~03:47 UTC indicates operations during early-morning UTC hours.
- That time corresponds roughly to late-night US continental hours (previous-day late evening) and early-morning hours for Europe. This suggests CaptainSarge may be active during trans-Atlantic/night-owl windows β consistent with fleets that form outside standard European workday hours.
- Confidence in temporal pattern: Low β derive more precise activity windows only with a broader set of timestamps.
Tactical Footprint Summary
- Ship: Machariel β heavy DPS battleship; implies fleet-centric, high-firepower engagements.
- Location: Gerper (Everyshore) β single-system concentration; likely staging/operational hub.
- Engagement style: Fleet-coordinated operations with strong survivability; low solo PvP activity.
- Opponents: Regular contacts with pilots/corps from Negative Feedback and Minmatar Fleet Alliance; potential alliance-level contention around Everyshore/Gerper.
Confidence & Limitations
- Confidence: High in raw facts (kills, ship, location). Medium for behavioral inferences (fleet orientation, staging). Low for temporal patterns and specific grudges due to limited timestamp and victim-distribution detail.
- Limitations: Data set lacks timestamps distribution, doctrine/fitting info, and context of engagements (e.g., size of fleet, objective). TopVictims list is a small sample of a larger kill pool.